- Result
- Historian's Book
- Source
- Historian ShararShar Vahl
Luclin-era start; likely not available before Luclin unlock.
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EverQuest Epic 1.0
Claw of the Savage Spirit
Beastlord Epic Checklist for Claw of the Savage Spirit: 16 ordered steps across 7 phases, with required items, turn-ins, bottlenecks, and final handoff details for EverQuest TLP planning.
Checklist progress
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Begin the Beastlord epic in Shar Vahl with Historian Sharar and Elder Animist Dumul.
Complete or participate in Grimling Forest war activity to obtain the Copper Medal of War.
Commonly cited as the trickiest Beastlord epic step; Grimling war behavior can be inconsistent.
Use the medal and acrylia sphere to advance through the scout handoffs and receive the Seal.
Vendor purchase near the Grimling war prep area.
Scout path may depend on which Grimling war camp/medal route is used.
Exact handoff may include scout-return items; verify against item data and in-game flow.
Collect Luclin-era components from The Grey, Maiden's Eye, Akheva-related sources, Fungus Grove, and The Deep.
Luclin-zone component; verify exact item capitalization against TLP Advisor item data.
Requires two. Sources vary across guides; verify exact modern/TLP sources.
The Deep access/travel makes this a Luclin-specific friction point.
Placeholder consolidation row; split into exact component rows after item-data verification.
Turn in the gathered components to build the beastlord epic claws and receive the final seal/box sequence.
Some guides show Rahoul returning two claws, then Dumul returning claws, seal, and box.
Used for the final Draz Nurakk sequence.
Use the seal to spawn Draz Nurakk, loot his head, and complete the final box combine.
Final Beastlord epic fight trigger in Fungus Grove.
Final combat bottleneck.
Combine the head, claws, and seal in the quest box.
Turn in the completed box to Elder Animist Dumul for Claw of the Savage Spirit.
Final Beastlord Epic 1.0 reward.